˹ѧÊ×ÍÁ×ÍÊͧ ˹ѧÊ×Íà¡èÒ Ë¹Ñ§Ê×ͤÍÁ¾ÔÇàµÍÃì ¾çÍ¡à¡çµºØê¤ ¹Ç¹ÔÂÒ ÇÃó¡ÃÃÁ àÃ×èͧÊÑé¹ Ë¹Ñ§Ê×ÍÍèÒ¹àÅè¹ Ë¹Ñ§Ê×ͤéҧʵêÍ¡
   Ë¹Ñ§Ê×ÍÁ×ÍÊͧ ˹ѧÊ×Íà¡èÒ Ë¹Ñ§Ê×ͤÍÁ¾ÔÇàµÍÃì ¾çÍ¡à¡çµºØê¤ ¹Ç¹ÔÂÒ ÇÃó¡ÃÃÁ àÃ×èͧÊÑé¹ Ë¹Ñ§Ê×ÍÍèÒ¹àÅè¹ Ë¹Ñ§Ê×ͤéҧʵêÍ¡
 
 
:: | | | / | ˹ѧÊ×ÍÁ×ÍÊͧ | ˹ѧÊ×ÍãËÁè | ÊÑ觫×éÍ˹ѧÊ×Í | | | 䫵ìáÁ» ::
:: ::





   
   
   
      ¨èÒ¼èÒ¹ºÑµÃà¤Ã´Ôµ
      ¨èÒ¼èÒ¹ PaySbuy
      
:: »ÃÐàÀ·Ë¹Ñ§Ê×Í ::
   à·¤â¹âÅÂÕ (49)
   ·èͧà·ÕèÂÇ (7)
   §Ò¹Í´Ôàá (77)
   ÍÒªÕ¾ (4)
   ÍÒËÒÃ (15)
   ¡ÒÃìµÙ¹ (22)
   ÊØ¢ÀÒ¾ (43)
   ¹Ç¹ÔÂÒ (160)
   ¾çÍ¡à¡çµºØê¤ (173)
   ¹ÔµÂÊÒà (22)
   à¡ÉµÃ (7)
   ¸ØáԨ (27)
   âËÃÒÈÒʵÃì (4)
   ÊÒä´Õ (40)
   ´¹µÃÕ (4)
   ÀÒÉÒÈÒʵÃì (13)
   ¡®ËÁÒ (3)
   ¸ÃÃÁÐ (5)
   Ë¹Ñ§Ê×ÍàÃÕ¹ (41)
   á¼¹·Õè (1)
   ºéÒ¹áÅÐÊǹ (15)
   Í×è¹æ (19)
   ÊÔ¹¤éÒ·Ñé§ËÁ´ (751)
:: ¡ÅØèÁ˹ѧÊ×Í ::
    Ë¹Ñ§Ê×ÍÁÒãËÁè
    Ë¹Ñ§Ê×ÍÂÍ´¹ÔÂÁ 
    Ë¹Ñ§Ê×͵èÒ§»ÃÐà·È
    Ë¹Ñ§Ê×ͪش 
    Ë¹Ñ§Ê×ͨͧ
:: ¨´ËÁÒ¢èÒÇ ::
ʹã¨ÃѺ¨´ËÁÒ¢èÒÇ
¡ÃسÒÃкØÍÕàÁÅì

ÊÁѤà ¡àÅÔ¡
:: á¹Ð¹Ó ::
     Deutscher
     Bundesliga
     Bayern Munich
     Michael Ballack
     pawoot.com
     thnic.co.th
     PaySbuy
     half.com
     Tv-Burabha
     Energy Fantasia
     Thai Sarn
     San Sarn
     CPA Solution
     Sorayut
     àÇçºä´àä·ÍÃÕ
     Nipa
     Samui Hotels
     ËÔé§Ë¹Ñ§Ê×Í Pantip.com
     ἧ˹ѧÊ×Í Pantip.com
     Thairath Book Online
     Dailynews Book Interview
     §Ò¹ÃÒª¡ÒÃ
     «èÍÁÁ×Ͷ×Í
 
 
Win32 Client/Server Developer's Guide (BK0601000285)

¤ÅÔ¡à¾×èÍ´ÙÀÒ¾¢ÂÒÂ



  Win32 Client/Server Developer's Guide  
  »ÃÐàÀ·Ë¹Ñ§Ê×Í ¤ÍÁ¾ÔÇàµÍÃì
  ÃËÑÊ˹ѧÊ×Í 0201407620 
  Êӹѡ¾ÔÁ¾ì Addison Wesley Developers Press 
  â´Â Douglas j.reilly 
  ¤ÃÑ駷Õè¾ÔÁ¾ì - 
  ª¹Ô´¢Í§»¡ »¡Íè͹ 
  ÀÒÉÒ ä·Â / ¨Ó¹Ç¹Ë¹éÒ 460 ˹éÒ   
  ¹éÓ˹ѡ»ÃÐÁÒ³ 850 ¡ÃÑÁ
  »¡ 1,007 ºÒ·/ ¢Ò 150 ºÒ·/ »ÃÐËÂÑ´ 857 ºÒ·
  ¨Ó¹Ç¹ÊÔ¹¤éÒ 0
  ÊÀÒ¾ 80%   ¨Ñ´Ê觿ÃÕã¹»ÃÐà·È ÊÔ¹¤éÒËÁ´  
¾ÃéÍÁá¼è¹´ÔÊ¡ì
 
Chapter 1 Introduction
Chapter 2 The Client
Chapter 3 The Server
Chapter 4 Programming Models
Chapter 5 Waiting for an Answer
Chapter 6 Considerations in Designing Windows Client/Server
Chapter 7 SQL and the Client/Server Model
Chapter 8 Client/Server Communications and Large
Chapter 9 The NetWare Implementation of the Client/Server
Chapter 10 Win32 Implementation of the Client/Server API
Chapter 11 Tools of the Trade for C/C++ Client/Server
Chapter 12 Tools of the Trade: Beyond C and C++
Chapter 13 The Client/Server API Implemented
Chapter 14 The Future of Client/Server Technology
 
¢ÍʧǹÊÔ·¸Ôì㹡ÒÃà»ÅÕè¹á»Å§ÃÒÂÅÐàÍÕ´¢Í§ÊÔ¹¤éÒ â´ÂäÁèá¨é§ãËé·ÃÒºÅèǧ
 
 
 
˹ѧÊ×ÍÁ×ÍÊͧ ˹ѧÊ×Íà¡èÒ Ë¹Ñ§Ê×ͤÍÁ¾ÔÇàµÍÃì ¾çÍ¡à¡çµºØê¤ ¹Ç¹ÔÂÒ ÇÃó¡ÃÃÁ àÃ×èͧÊÑé¹ Ë¹Ñ§Ê×ÍÍèÒ¹àÅè¹ Ë¹Ñ§Ê×ͤéҧʵêÍ¡
 
 
 
 
 112 user online  |  mail to friend  |   print this page
àÅ¢·ÐàºÕ¹¾Ò³ÔªÂìÍÔàÅç¡·Ã͹ԡÊì : 0108114830637
© Copyright 2005 - 2024 book2hand.net All Rights Reserved.